I had the N64, Xbox, PS2, and Xbox 360, while my PC gaming as a kid was just a LITTLE bit of Urban Terror here and there. I guess I got the "benefit" of growing up on consoles, mostly.
00001% of the population have the skills and resources to be professional gamers where competitive play matters, for everyone else it's primarily FUN and secondarily competitive. Who cares if it's not the same precision as competitive play, who is really trying to play at a level where it matters? Maybe. I feel as natural using a controller as I did with KB/mouse, with a couple exceptionsġ) it's more difficult to quickly pan around if you need to do a 180, since the sticks aren't as "twitchy" as a mouseĢ) most games have a little bit of auto-aim to compensate for the lack of precision, which I find very annoying. It takes a while to feel "natural" but you do get used to the controller. Hanging out in an office with headphones on isn't exactly family-friendly. Now that I'm older and have started a family I don't have the time to play games for hours each day, and I prefer to play in the living room where it's easy to be social.
I learned how to play FPS games on consoles playing Halo 3 with my roommates. I used to be a die-hard kb/mouse FPS gamer when playing Rainbow Six, UT, CS, CS:S, BF1942, etc. They should have stayed on PC.Ĭlick to expand.wrong forum. FPS explosion on consoles is not only producing FPS inferior to PC but their popularity is also diminishing games and genres where consoles excel and are superior to PCs. IMO online shooters don't even belong on consoles and are dragging down innovation and fun in the console space. Serious competitive play should only be on kb+mouse anyway, the twitch reflex and flick and stop on a sub pixel speed and precision of a mouse is just a whole different world. Which is really what consoles should be for anyway. Just focus on enjoying single player games and stories and non shooters on the couch and avoid competitive online versus modes and you'll be able to tolerate sticks. Its only "good" relative to other stick and keyboard turners. Stick turning is the same as keyboard turning IMO and you'll never get good at it because its inherently flawed anyway. If you've been spoiled by mouse control there is no getting use to analog sticks and their awkward press and hold still acrobatics, the auto rubber band need to move without input to force you back to level since recentering the view isn't possible (eg picking up the mouse) and arbitrary slow fixed turn rates defined by the game instead of your wrist. Sorry to ramble, let me bring this home: you should redouble your efforts to adapt to a 360 controller, their design is great and they are really nice to use in a lot of situations. Now I realize, anything I can do to make it more likely that I will actually finish a single player game rather than lose interest, as I often do, is a good move. I've even started playing most single player games on easy! I would have considered that blasphemy years ago. It is very liberating not to care about being the best or even particularly good.
I also play the most casual type of games StarCraft II provides. I very frequently am top of the server on CS:GO, but I always play casual servers, and have no intention of stopping that. but I have never had much of a competitive streak anyway, and have gotten increasingly casual about those games over time. I really don't need to worry about precision unless it's a competitive online game, particularly CS:GO.
in a completely authentic, casual, relaxed console way, on a nice big TV, but with better frame rate and graphics. I get to play games like Crysis 3, Max Payne 3, Far Cry 3, Tomb Raider, and a bazillion others.
I really enjoy using the controller, and I also frequently use my TV across the room (via long HDMI cord) as my monitor. in fact, the only thing I really still use mouse/keyboard (I finally gave up the trackball for a high quality high precision gaming mouse) for are Counter-Strike: GO, StarCraft II, and Diablo 3.
Now I use my XBox 360 wireless controller for Windows on a great number of games. I was always a DIE HARD trackball and keyboard user for years (though I've had consoles my whole life too, since about 1989 I was much more of a PC gamer than console gamer) and I used to look down my nose at controllers on PC games in particular.